Posts tagged Blog
Things are moving
Hi folk. You may have noticed that things around here have been pretty quiet, particularly those of you that have recently dropped by looking for info on NaGa DeMon. However, the truth is that heaps IS happening, just not at this site. I am in the process of consolidating my web presence so that (a)
Making of The Droog Family Songbook
So yesterday (well, very early this morning) I completed my 24-hour RPG, The Droog Family Songbook. It is inspired by a mashup of the films A Clockwork Orange and The Sound of Music. I started with two apparently very different stories (films) and a spark of an idea. I was actually most interested in doing
NaGa / NaNo Update #5
The Chase is what I am calling a “mini game”. You know how you sometimes play a computer game and you reach a point where you have to complete some puzzle, sport or other mini-game, the controls / rules of which are quite different to the rest of the game you are playing? Well, The Chase is the same thing for your RPG. It is a quick card-based game that you can use as an alternative to the normal chase rules in your game.
NaGa/NaNo Update #4
Alright, week 2 is over and I am actually on track. Two games completed! The first game, FU, took most of the time (a lot longer than expected, but I am very happy with it), while the second has been much quicker. Tonight I have finished Come With Me If You Want To Live! This
NaNo / NaGa Update #2
Progress continues on FU, though not as quickly as I had hoped. Luckily, the weekend approaches and I have given myself until Sunday to have it completed and posted on the Peril Planet site. I had a couple of issues in terms of putting everything together in a way that both conveyed the information I
NaGa DeMon
I am christening this month National Game Design Month (NaGa DeMon). When I proposed this idea I thought of it as an alternative to NaNoWriMo, something for non-noveling game fans to do during November. BUT WAIT! It turns out, you don’t have to write a novel to participate in NaNoWriMo.
New look
So the site has had another re-vamp, taking advantage of a very cool theme from WP Themes (you really should check them out if you have a wordpress site. I like the clean, professional look and the scrolling product window is one of the easiset to use that I have encountered. I am also considering
iPad. The Future?
Now, I am not about to jump into the whole “iPad is great / awful” debate, but I do want to make a couple of comments. While it is a first gen piece of tech and some really techy people have already pointed out some of the things they believe is missing from the iPad, and
What the hell is an indie game?
A funny thing happened to me this week. I decided to make an order to Indie Press Revolution (Fiasco has just been released and I had been meaning to pick up a few other things) and asked a few friends if they wanted to piggy-back on my order. Marty took me up on the offer but
Game Writing
In the most recent episode of Here Be Gamers! I made the comment that writing RPG rules is very different from writing wargame rules. I then carry on and say that I “hand wave” a lot in a set of RPG rules because the assumption is that players are working together and will cooperate to














