I discovered today that a new iteration of Earthdawn is on the way, published by the very clever folk at Vagrant Workshop. While I only briefly explored the exotic lands of Barsaive, it captured enough of my attention that I still have an Earthdawn poster up in my games room! I remember reading many issues of Australian Realms (our very own antipodean games magazine, sadly no more) and the many articles, reviews and advertisements for Earthdawn. It seems to me that there was a time in the 1990’s when it was THE fantasy game to play. More amazing (for me, anyway) is that this new game will use a set of rules based on my own game, FU. How amazing is that? I am looking forward to seeing what Vagrant Workshop does with this new game.
Not Just Earthdawn…
I obviously haven’t been paying attention, though, because Vagrant Workshop actually have another game with a set of rules based on FU. Equinox is a very cool looking sci-fi game of high-octane action and mystic powers. It appears to be a an exciting pulp setting setting filled with pirates and misfits and an evil galaxy-spanning government to bring down. The Equinox Setting Guide is a generic setting book so you can play it with your favourite set of rules (*cough* FU *cough*), and Vagrant Workshop have published two sets of rules specifically designed to use with the setting. The Equinox Storygame Guide is the system based on FU.
But wait, there’s more!
So many people have done amazing things with my little game and I feel incredibly proud that it has inspired such imaginative and exciting works. There are now a number of professionally published games based on FU, as well as the many, many awesome hacks that fans have created for their favourite games and settings. I am going to try and spend a little time over the next few weeks reviewing some of these great games and hacks.