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GunFrame – a brief tease

GunFrame – a brief tease

I have been working on something different lately and it is almost ready to spread its wings and fly (or open both barrels and blast you to oblivion...). Gleaming white mecha and technicolour explosions; the swing of mighty steel fists; the krak-krak-krak of anti-tank...

A long overdue update on current projects

A long overdue update on current projects

With September coming rapidly to a close I thought I would write a brief post to let you know the state of current projects. The last month and a half has been a challenging time on the personal front, but the upside of spending a lot of time at home has meant I have...

Welcome to the Apocalypse

Welcome to the Apocalypse

As of today the first public playtest of Apocalypse Road is available. I have been working on this game since 2015 and it has gone through a number of iterations. While there is still much to do, the rules themselves are solid enough to start getting some playtest...

Earthdawn and FU – Mind Blown!

Earthdawn and FU – Mind Blown!

I discovered today that a new iteration of Earthdawn is on the way, published by the very clever folk at Vagrant Workshop. While I only briefly explored the exotic lands of Barsaive, it captured enough of my attention that I still have an Earthdawn poster up in my...

November Round-up sees a busy season end – and begin!

November Round-up sees a busy season end – and begin!

November is almost at an end and I must say I am extremely thankful for that. This is a brief post to "round-up" the things I have been doing this month. National Game Design Month I have been busy with National Game Design Month, trying to keep myself focused and...

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